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machine cycle

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machine cycle - Free On-line Dictionary of Computing (26 May 2007) :

  machine cycle
  
     <processor> The four steps which the CPU carries out for
     each machine language instruction: fetch, decode, execute,
     and store.  These steps are performed by the control unit,
     and may be fixed in the logic of the CPU or may be programmed
     as microcode which is itself usually fixed (in ROM) but
     may be (partially) modifiable (stored in RAM).
  
     The fetch cycle places the current program counter contents
     (the address of the next instruction to execute) on the
     address bus and reads in the word at that location into the
     instruction register (IR).  In RISC CPUs instructions are
     usually a single word but in other architectures an
     instruction may be several words long, necessitating several
     fetches.
  
     The decode cycle uses the contents of the IR to determine
     which gates should be opened between the CPU's various
     functional units and busses and what operation the ALU(s)
     should perform (e.g. add, bitwise and).  Each gate allows
     data to flow from one unit to another (e.g. from register 0
     to ALU input 1) or enables data from one output onto a certain
     bus.  In the simplest case ("horizontal encoding") each
     bit of the instruction register controls a single gate or
     several bits may control the ALU operation.  This is rarely
     used because it requires long instruction words (such an
     architecture is sometimes called a very long instruction word
      architecture).  Commonly, groups of bits from the IR are
     fed through decoders to control higher level aspects of the
     CPU's operation, e.g. source and destination registers,
     addressing mode and ALU operation.  This is known as
     vertical encoding.  One way RISC processors gain their
     advantage in speed is by having simple instruction decoding
     which can be performed quickly.
  
     The execute cycle occurs when the decoding logic has settled
     and entails the passing of values between the various function
     units and busses and the operation of the ALU.  A simple
     instruction will require only a single execute cycle whereas a
     complex instruction (e.g. subroutine call or one using memory
     indirect addressing) may require three or four.
     Instructions in a RISC typically (but not invariably) take
     only a single cycle.
  
     The store cycle is when the result of the instruction is
     written to its destination, either a register or a memory
     location.  This is really part of the execute cycle because
     some instructions may write to multiple destinations as part
     of their execution.
  
     (1995-04-13)